Hopefully you've followed most of the steps, and understood why each was required and how it works.
If you haven't already registered a userid, click the button to do so. Otherwise click the
button to log on and copy this program to your own work area.
Once it's in your work area, you can access it from any internet device by entering its web address:
http://s2js.com / userid / jelly
(userid is your S2JS userid)
It'll also run full-screen, which works a lot better for a game like this.
Try running it on a touch-sensitive device such as an iPad or other tablet.
See if you can make changes. Try making more fish, or a faster turtle, or a faster jellyfish, or change how health works, or make your own images of aliens or other creatures.
Can you make the turtle go in front of the jelly? Behind? Can you add a keydown handler and make the game restart when someone presses the "S" key?
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