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Let's flesh things out a bit.

I've moved most of the code we've just talked about into the preface area, just to clear the decks.

I've also added a keydown handler, with the same sort of left/right handling we've seen before.

The only difference is that instead of dealing with separate "bug_x" and "bug_y" variables, we're just accessing the ".x" and ".y" properties of the "bug" variable.