Now we're nicely comparing the
left of the image with the
left of the canvas:
x_pos > 0
Comparing the
top of the image with the
top of the canvas:
y_pos > 0
Comparing the
right of the image with the
right of the canvas:
x_pos+MyImg.width < myCanvas.width
And the
bottom of the image with the
bottom of the canvas:
y_pos+MyImg.height < myCanvas.height
Try driving the cat around - it's almost perfect.
In fact, it's still going a small amount too far, because we should be comparing with the canvas width
minus the step size (10), but it's good enough for now.